The circle of Skyrim

This probably won’t be controversial, but The Elder Scrolls: Skyrim is a pretty good game. For what it is, I’d say it’s a masterpiece. There’s certainly some parts I don’t enjoy, (the guild quests can be lame, the main plot meanders, the civil war is undercooked), but none of those bring down the enjoyment of what Skyrim actually is. Skyrim is a time waster, expertly designed and developed to have you spend hours upon hours without even realizing you’re doing so, ensuring that at any moment there are 5 different activities you could be doing and a dozen different goals you could be working towards. I remember first thinking about this topic due to a post written by the late Shamus Young, but I can’t remember the exact post so I’m sorry I cannot link directly. Here’s how a few hours of Skyrim may play out:

  • Load up the game and dive into some dungeon. There’s tons of the map and the combat is engaging enough to make this enjoyable. You may even get some nice loot depending on where you dive: rare materials, dragon souls, even a Word Wall to give you new powers
  • With the dungeon now thoroughly dived, make your way back to town. It’s here that the time wasting really begins. You can sell your loot to merchants, use the proceeds to buy better gear or a house in town. You can buy training in a skill, unlocking more perks you can use out in the world. There are 3 different crafting-based skills and your loot may well suit all 3, so you can run around town crafting new weapons and items with the loot you acquired. These and other time sinks give you ways to keep strengthening your character, making you better able to head back into the world and fight.
  • DING! You leveled up! Since Skyrim uses the “learn by doing” system of level-ups, just crafting stuff will advance your skills and earn you new perk points, which can be spent to unlock new abilities
  • New abilities in tow, you may head back out into the world to try them out, plus you have whatever sweet loot you got out of your last dungeon. Maybe you can disarm opponents now thanks to a Word Wall you found, plus maybe you have a fancy new Dwarven Blade courtesy of the Smithing perk you just bought.
  • Having now dived a few more dungeons you may be getting bored with the combat, new perks or no. Fear not, the game still has ways of entertaining you, in town you may learn of an interesting new quest which could break up the monotony of combat, or decide to join one of the factions for a different flavor of gameplay. The factions themselves will give you a bit of story and their own quests, again breaking up the monotony and keeping you engaged even if all you’re doing is running around doing more fighting and gathering more loot.
  • And since you’re doing more fighting and gathering more loot, you need to keep heading back into town, spending more time running about the shops and skill trainers, leveling up further and further and buying more and more new cool abilities to try out in the world
  • And the world itself may have fun quests. Go into a random dungeon? Hey there’s a guy here wanting to kill the people looting his family’s crypt. Well that’s what I was just about to do, but I’ll fight on the side of justice this time. These quests out in the world do even more to frame the repetitive fighting and make it still feel “fresh” even as you hack your 1000th bandit to pieces. You may be doing the same thing over and over again, but it never really feels like it
  • And the maximum carry weight even feeds into this. We all know how much it sucks to be overencoumbered with all your loot, but that’s a GREAT incentive to head back into town to sell or use it all, again letting you spend time there, power up, and again want to go back out into the world.

Skyrim does an amazing job at making a super simple combat and leveling system keep you engaged for hours. The fact that every moment feels fresh and new, and the fact that every activity pushes you towards doing other activities, is a testament to how fun the game is. Running around town makes me want to use my new gear and go dungeon diving, gathering a bunch of loot in dungeons makes me want to go back to town and cash it in. The quests and questlines are all enjoyable enough to make the umpteenth Draugr crypt still feel engaging, and there are enough memorable characters sprinkled around the make the world feel real and alive. I only write this post because I just lost an entire weekend to Skyrim, and I hope I can get this game out of me so I can get back to work later, but this decade old game is still really really good.

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